Summary
Video game studies and educational concepts
edited by Manojlo Maravić
Game studies is an interdisciplinary academic field that encompasses the study of games and players, as well as their social and cultural context. Video game studies is a sub-discipline of game studies that - whether using the terms video games, home or console games, mobile phone games, computer games, arcade games, digital games or, to a lesser extent, electronic and interactive games - focuses on games that are primarily based on computer technology.
In addition to being intended to be played, video games almost always tell us something, they are a communication channel for conveying messages and meaning. They entertain us, but at the same time they shape our awareness of the world we live in, they determine systems of values and ideas or are part of them, they interpellate the individual as a subject and through avatars assign him a role, not only in a video game, because they indirectly teach him what it means to be a man or a woman, black, Chinese or white, knight, detective, criminal, soldier and so on. People connect and socialize through games, and the virtual world is not a fake world, but a world full of potential, which is the meaning of the word virtual, which comes from the Latin word virtualis, which means the possibility or ability to achieve.
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